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Game Theory [electronic resource] : Stochastics, Information, Strategies and Cooperation / by Joachim Rosenmüller.

By: Contributor(s): Material type: TextTextSeries: Theory and Decision Library C, Game Theory, Social Choice, Decision Theory, and Optimization ; 25Publisher: New York, NY : Springer US : Imprint: Springer, 2000Edition: 1st ed. 2000Description: X, 662 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9781475732122
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 330.1
LOC classification:
  • HB1-846.8
Online resources:
Contents:
1 Prerequisites -- 2 Stochastic Games and Incomplete Information -- 3 Stochastic Games: Infinite Horizon -- 4 Folk Theorems -- 5 Large Totally Balanced Games -- 6 Replica Market Games -- 7 Countably Many Players: The Shapley Value -- 8 Bargaining.
In: Springer Nature eBookSummary: Game Theory: Stochastics, Information, Strategies and Cooperation provides a discussion of some relevant topics in game theory. It is composed partially from material compiled by Professor Joachim Rosenmüller when lecturing at IMW, the Institute of Mathematical Economics at the University of Bielefeld. On the other hand, it also contains research topics that are not presented in a typical game theory textbook. Thus, the volume may provide the basis for an advanced course in game theory; simultaneously it may be called a monograph, and, as a third aspect, it also supplies some rather elementary versions of advanced topics of the field. The volume has a non-cooperative and a cooperative part and in both of them the reader is assumed to have some basic knowledge in game theory, for instance, concerning the normal form (bimatrix games, Nash equilibria of the mixed extension, backwards induction in games with perfect information) on one hand and the coalitional function (simple games, convex games, superadditive games, the core, the Shapley volume) on the other hand. Some emphasis is laid on the probabilistic background; however, the author treats stochastic games using the language of probability in order to consider simple models in which measure theory can be omitted.
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Item type Home library Collection Call number Status Date due Barcode Item holds
E-Book E-Book Biblioteca Digital Colección SPRINGER 330.1 (Browse shelf(Opens below)) Not For Loan
Total holds: 0

1 Prerequisites -- 2 Stochastic Games and Incomplete Information -- 3 Stochastic Games: Infinite Horizon -- 4 Folk Theorems -- 5 Large Totally Balanced Games -- 6 Replica Market Games -- 7 Countably Many Players: The Shapley Value -- 8 Bargaining.

Game Theory: Stochastics, Information, Strategies and Cooperation provides a discussion of some relevant topics in game theory. It is composed partially from material compiled by Professor Joachim Rosenmüller when lecturing at IMW, the Institute of Mathematical Economics at the University of Bielefeld. On the other hand, it also contains research topics that are not presented in a typical game theory textbook. Thus, the volume may provide the basis for an advanced course in game theory; simultaneously it may be called a monograph, and, as a third aspect, it also supplies some rather elementary versions of advanced topics of the field. The volume has a non-cooperative and a cooperative part and in both of them the reader is assumed to have some basic knowledge in game theory, for instance, concerning the normal form (bimatrix games, Nash equilibria of the mixed extension, backwards induction in games with perfect information) on one hand and the coalitional function (simple games, convex games, superadditive games, the core, the Shapley volume) on the other hand. Some emphasis is laid on the probabilistic background; however, the author treats stochastic games using the language of probability in order to consider simple models in which measure theory can be omitted.

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