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Game Theory [electronic resource] : A Multi-Leveled Approach / by Hans Peters.

By: Contributor(s): Material type: TextTextPublisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2008Edition: 1st ed. 2008Description: XV, 365 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783540692911
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 330.1
LOC classification:
  • HB1-846.8
Online resources:
Contents:
Thinking Strategically -- Finite Two-Person Zero-Sum Games -- Finite Two-Person Games -- Finite Extensive Form Games -- Finite Games with Incomplete Information -- Noncooperative Games: Extensions -- Repeated Games -- An Introduction to Evolutionary Games -- Cooperative Games with Transferable Utility -- Cooperative Game Theory Models -- Social Choice -- Noncooperative Games -- Matrix Games -- Finite Games -- Extensive Form Games -- Evolutionary Games -- Cooperative Games -- TU-Games: Domination, Stable Sets, and the Core -- The Shapley Value -- Core, Shapley Value, and Weber Set -- The Nucleolus -- Special Transferable Utility Games -- Bargaining Problems -- Tools -- Tools.
In: Springer Nature eBookSummary: This book presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book concludes with a problem section. Hints, answers and solutions are included.
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Thinking Strategically -- Finite Two-Person Zero-Sum Games -- Finite Two-Person Games -- Finite Extensive Form Games -- Finite Games with Incomplete Information -- Noncooperative Games: Extensions -- Repeated Games -- An Introduction to Evolutionary Games -- Cooperative Games with Transferable Utility -- Cooperative Game Theory Models -- Social Choice -- Noncooperative Games -- Matrix Games -- Finite Games -- Extensive Form Games -- Evolutionary Games -- Cooperative Games -- TU-Games: Domination, Stable Sets, and the Core -- The Shapley Value -- Core, Shapley Value, and Weber Set -- The Nucleolus -- Special Transferable Utility Games -- Bargaining Problems -- Tools -- Tools.

This book presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book concludes with a problem section. Hints, answers and solutions are included.

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